For the Locations in BioShock 2 Multiplayer, see BioShock 2 Multiplayer Locations. Over the course of the game, the player will travel through many locations in Rapture, each one with its own unique theme and appearance. Here is the list of the locations in BioShock 2 and its downloadable contents, The Protector Trials and Minerva's Den: Adonis Luxury Resort - A resort and Plasmid/Gene Tonic

For the equivalent in Columbia, see Kinetoscope. β€œAre you in the know?” ― Need to Know Theater narrator[src] Need to Know Theater is a series of vending machines created by Ryan Industries and located throughout Rapture. They are only seen during the BioShock Infinite: downloadable content Burial at Sea. 1958 was a turbulent year for Rapture. Andrew Ryan needed a way to keep public

BioShock Infinite. All Discussions Door Access Codes. By LUST. For Burial at Sea, episodes 1 and 2. 1 . Burial at Sea - Episode Two. Name of Place. The Code The Vox Cipher is a secret code created by the Vox Populi. These messages appear as red graffiti scrawled across walls. Only by finding the Code Books can these symbols be decoded. Once these codes have been translated, they provide hints which can lead Booker DeWitt to finding secret areas where the Vox stored resources in their efforts to combat the Founders. In her isolation, Elizabeth has
A Lockpick is an item in BioShock Infinite that Elizabeth can use to open locked doors and safes. They are found in all kinds of places after Elizabeth has been freed. Sometimes Elizabeth can use her hairpin to unlock small locks, but when the mechanism is more complex, she'll require a professional lockpick. These consist of small leather pouches with a pair of picks inside. Lockpicks can
β€œMan named Steinman taught me this. He's a bit of a lunatic, but a fine surgeon. He calls this little trick a transorbital lobotomy.” ― Atlas[src] The Room is the fourth level of the BioShock Infinite DLC, Burial at Sea - Episode 2. The room itself is an interrogation room located in an unknown area of Rapture which is used by Atlas. Located away from his Headquarters, this room gave
2XfGVW.
  • k8rtvrffyj.pages.dev/246
  • k8rtvrffyj.pages.dev/14
  • k8rtvrffyj.pages.dev/467
  • k8rtvrffyj.pages.dev/578
  • k8rtvrffyj.pages.dev/133
  • k8rtvrffyj.pages.dev/211
  • k8rtvrffyj.pages.dev/350
  • k8rtvrffyj.pages.dev/258
  • bioshock infinite burial at sea episode 2 coded messages locations